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Mesick Mushroom Festival Softball Tournament 
2026

Tournament Information:

May 8th - 10th, 2026 at the Dana Ream Memorial Field in Mesick, Michigan.

Registration:

$200 before April 27th, 2026. 

Please make checks payable to: 

Mesick Mushroom Festival

Mesick Lions Mushroom Festival

P.O. Box 538

Mesick, MI 49668

*Includes unlimited homeruns

Trophies:

awarded for 1st, 2nd, and 3rd place.

2026 Mesick Co-Ed Softball Tournament

Team Registration Form

(please include area code)

Check if available for Friday game (if needed):
Yes, I'm available

I understand that participation in a softball tournament involves inherent risks, including but not limited to: physical injury, permanent disability, death, property damage, collisions with other participants, being struck by bats or balls, uneven field conditions, weather-related hazards, and other unforeseen risks.

I voluntarily assume full responsibility for any and all risks of injury, illness, damage, or loss that may occur as a result of my participation in this event.

Questions?

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General Registration Information:

- Entry fee may be paid in cash, or money order, prior to the first pitch of their game.  If the entry fee is not paid at that time the team will forfeit the tournament. NO EXCEPTIONS!
- Double elimination and begin with a count of 1 ball and 1 strike
- Trophies for 1st, 2nd, and 3rd places    

- All Players must be 18 or older.
- Bats must conform to ASA Standard    

- Modified ASA Rules
- No ranking requirements    
- No player may play for more than one team in each of the tournaments.

- All games will have a one hour ten min limit. (no inning will begin after the one hour ten min limit) Unless the event of a tie. Then international rules will apply.

Official Rules:

The Official ASA Co-ed playing rules will be used except where changes are noted in these rules.

I. The Playing Field

Umpire will designate a field suitable for play in accordance with the following provisions which equal the dimensions of a softball field: a. The softball diamond is a square with equal sides of 60-70 feet (some variation at different fields); b. The pitching strip is in the center of the diamond, 46-50 feet (some variation at different fields) or just over 15 paces from home plate, and directly aligned with the first base/third base diagonal.

2. Equipment/Attire

- Athletic shoes are required. Metal cleats are not allowed.

- Players may wear protective equipment providing it does not offer the wearer an unfair performance advantage.

- Each team shall furnish all team equipment necessary for each game.

- The Tournament Host will supply game balls. ONLY the balls supplied and designated the Family Festival will be allowed. Teams will be responsible for retrieving home run and foul balls.

- Bats must be approved softball bats.

- It is optional for the team to wear same colors t-shirts.

3. Officials

- Games must be officiated by at least one umpire. Officials govern all game play and issue all final rulings.

- Umpires have jurisdiction over play and may call off a game due to darkness, rain or other cause at the umpire’s discretion.

4. Player Eligibility

- All participants must be on the roster that was submitted upon registration and waiver signed by game time.

5. Team Rosters

- Each team roster must consist of a minimum of 10 and no more than 15 players.

- Each team shall have one Captain, the captain will be responsible for the team. The Team Captains must ensure that: a. All team players must bat in the same order. b. Only the Captain may request a conference with the umpire to dispute calls.

6. LINE-UPS / GAME TIME

- The second team named on the schedule (after the at) designates the home team that will occupy the 1st base bench.

- Line-ups: Teams must field at least eight players and no more than ten. Everyone on the roster must bat. Teams can field 10 players (minimum 4 females), 9 players (minimum 3 females), or 8 players (minimum 2 females, taking an extra out for the missing 3rd female).

- Batting Order: Teams must field at least eight (8) players and no more than ten (10). Everyone present at the game may bat as long as no more than 2 males bat in a row (i.e. 2 males, 1 female, 2 males, 1 female, etc. or vice versa). If a teams line-up is reduced due to injury, there is no penalty as long as the batting order rule is still followed. 

- All team players must bat in the same order each time through the line-up. If substitutions must be made offensively when batting all present players would violate the batting order rules, players may only re-enter in the same spot in the order.

- A team having eight (8) players present at game time prior to the first pitch must begin play immediately or the umpire, after a two minute fair warning, will forfeit the game. Teams may start with 8 players without charged out penalties for missing players.

- The game time is indicated on the schedule. Incomplete innings and tie-games are to be played to completion; otherwise no new innings shall be started after 55 minutes of playing time. The umpires watch shall be the official time. Teams may ask the umpire the start time.

- Mercy Rule: If five (5) innings have been played and one team is leading by ten (10) runs or more, the game shall be called; also 15 runs after 4 innings, and 20 runs after 3 innings.

- A team failing to place at least eight (8) eligible players on the field within 10 minutes (grace time) of scheduled game time will forfeit the game. Late players may enter the game at the bottom of the line-up as long as batting order rules are still followed.

- All batters shall assume a one-ball, one-strike count when beginning their at-bat.

7. Defensive Positions

-  All infielders must remain in the infield and all outfielders must remain in the outfield until the ball is hit.

8. Substitutions 

- Teams may substitute freely on defense each inning.

9. Regulation Games

- Regulation games last 7 full innings or 70 minutes whichever comes first.

- A game that is called off by the umpire for darkness or other safety reason after 4 full innings of play shall be considered a regulation game. The game score at end of the last full inning shall determine the winner.

- In the event of a tie score at the end of the 7th inning or 70 minutes (whichever comes first), extra full innings shall commence until a winner is determined. In the event a game goes into extra innings, each team will begin their half inning with a runner on second. This runner must be the last person who batted in the prior inning.

- A team Captain may raise protest with the umpire for blatant rule infraction but will accept the umpires final ruling.

10. Running

- Runners must stay within the base line unless avoiding interference with a fielder making a play on a batted ball. Fielders must stay out of the base line if not making a play on a batted ball. Fielders trying to make an out on base may have their foot on base but must lean out of the baseline. Runners hindered by any fielder within the base line illegally shall be safe at the base to which they were running. Runners who interfere with a fielder making a play on a batted ball will be ruled out.

- Leading off base and stealing are not allowed. A runner off of his/her base when the ball is pitched is out.

- After a batted ball is caught, runners must tag their originating base before running to the next base. Runners may overrun first base only.

- In the case of a batter hitting an over-the-fence home run, drawing a walk, or advancing freely on a teammates over-the-fence home run or walk, all bases must be touched in order. If not, the opposing team may appeal to the umpire that the player missed a base and the player will be declared out. If that player scored on the play, that players run will not count. If that is the third out of the inning, all other runs scored by players touching all bases in order will still count.

- No blocking the plate (runner gets priority)

11. Fouls

- A foul counts as a strike.

- A foul on the third strike is an out. No courtesy foul.

12. Outs

- A count of three outs by a team completes the teams half of the inning.

- An out is:

  • A runner tagged by the ball in fielders hand or glove at ANY time while not on base;

  • Any batted ball (fair or foul) that is caught;

  • A fielder catching the ball with their foot on the base to which a runner is forced to run.

  • A runner off of his/her base when the ball is pitched.

  • A ball hit when the batter steps out of the batters box.

  • An intentionally bunted ball.

  • Running out of the base line to avoid a tag

  • interfering with a fielder making a play on a batted ball, whether intentional or unintentional, as well as intentionally interfering with a defensive player at any time.

13. Ball in Play

- Ball is in play until the umpire declares the play is dead and will call time.

14. Designated Runner/Player Positions

- In cases of injury of illness, a time-out may be requested for participant removal and replacement with a substitute. If the participant later returns to play, the participant must be inserted in the same batting order position previously held.

- If a player is ejected, injured, or becomes ill and cannot continue, and a substitute is not available, the lineup will continue in the same formation, less the removed player.

- The pitcher may be replaced on the mound once per inning.

- There is no courtesy runner. A player CANNOT remain in the line-up and get a courtesy runner every time they reach base.

15. Standings

- Team standings shall be the basis of tournament brackets (Winner and Loser Bracket). Teams will be eliminated after 2 losses.

16. Forfeits

- Forfeits: Using illegal players and or not enough players. Participants are only allowed to play and appear on one team roster per season.

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